![]() there's a problem, an immersion one at least. We really need to be able to make the capital matter, when it's being outdone in every regard by specialist planets to the point of it being ideal to dump the capital on some godforsaken habitat you can easily defend but otherwise don't care much about. And if there was, it'd be better off not being the capital and having a better planetary designation instead. There's no inherent value in the planet, and unless it's a Lost Colony capital with the (currently awesomely permanent) bonus of +15% job output, there's no point in actually concentrating pops on it. Probably a less-than-ideal use of the capital. Hop country music festival, Can you play age of empires for free. well, should just stay a pop breeding ground, but I'm too sentimental for that, so I turn it into an Ecumenopolis with a healthy mix of CG and Alloy production, with a definitely UNhealthy dose of Leisure Arcologies, effectively making it the cultural capital that also happens to ensure a baseline production of CG and Alloys. 2011 kia sorento ex v6 tire size, Big buddy heater run time 20 lb, Music maker jam mod. ![]() Early pop breeding grounds that then transitions into an early generalist industrial planet (since I focus early planets on base resource production), which. ![]()
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